Legacy of Zenderael Mod Account (
zenderael_mods) wrote in
zenderael_ooc2011-11-25 12:18 pm
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Applications
Submitting an application
Post your completed application in the comments here, either as a series of comments or as a link.
Then e-mail the app to zenderael@gmail.com, with the character's name in the subjectline.
Yes, we want you to post them and e-mail them. The post is so that other players can see them, and the e-mail is so that the mods can easily organize and search without having to scour a bunch of comments.
Post a top-level comment with the character’s name in the subjectline. Please post the app from their character journal. This makes it easy on us as mods to update all the info and get your character invited to the comms.
Notes on apping
Because Zenderael and the Earth have merged, you can apply for characters who were native to Earth or to Zenderael. Characters from Earth need not have played the game, while characters from Zenderael can be player-made or native (essentially, they were NPCs when it was an MMORPG). You do not need to app a Zenderael character as the former alt of an Earth native, but you can do so. Please tell us if you do this.
Apps
We have two different apps because we have two types of appable characters.
Zenderael Native Characters
Earth Native Characters
Zenderael Native Characters
These characters originate from Zenderael, be it as formerly played characters or NPCs. While the vast majority of Zendereans were never played by someone, there are no restrictions on whether your character was formerly an NPC or alt. The merges may have caused them to go to Earth before the worlds finally combined. If this was the case, please let us know.
PBs for these characters can be real life actors or 2D/CGI.
Earth Native Characters
These are characters that originate from Earth. They may have played the game, or only become aware of Zenderael in a meaningful sense after it began noticeably (and disastrously) merging with the Earth. Since then, they have gained access to class powers by joining guilds, just like Zenderael natives. Characters from Earth could have been sent to Zenderael before.
PBs for these characters can be real life actors or 2D/CGI.
Post your completed application in the comments here, either as a series of comments or as a link.
Then e-mail the app to zenderael@gmail.com, with the character's name in the subjectline.
Yes, we want you to post them and e-mail them. The post is so that other players can see them, and the e-mail is so that the mods can easily organize and search without having to scour a bunch of comments.
Post a top-level comment with the character’s name in the subjectline. Please post the app from their character journal. This makes it easy on us as mods to update all the info and get your character invited to the comms.
Notes on apping
Because Zenderael and the Earth have merged, you can apply for characters who were native to Earth or to Zenderael. Characters from Earth need not have played the game, while characters from Zenderael can be player-made or native (essentially, they were NPCs when it was an MMORPG). You do not need to app a Zenderael character as the former alt of an Earth native, but you can do so. Please tell us if you do this.
Apps
We have two different apps because we have two types of appable characters.
Zenderael Native Characters
Earth Native Characters
Zenderael Native Characters
These characters originate from Zenderael, be it as formerly played characters or NPCs. While the vast majority of Zendereans were never played by someone, there are no restrictions on whether your character was formerly an NPC or alt. The merges may have caused them to go to Earth before the worlds finally combined. If this was the case, please let us know.
PBs for these characters can be real life actors or 2D/CGI.
Earth Native Characters
These are characters that originate from Earth. They may have played the game, or only become aware of Zenderael in a meaningful sense after it began noticeably (and disastrously) merging with the Earth. Since then, they have gained access to class powers by joining guilds, just like Zenderael natives. Characters from Earth could have been sent to Zenderael before.
PBs for these characters can be real life actors or 2D/CGI.
Harriet Webster
Name: Hibi
Pronoun: she/her
E-Mail: jacqueline.bowen@gmail.com
Other Contact: AIM: Cowfall
Character Basics
Name: Harriet Webster
City: Fall City
Age: 18
Gender: Female
Biological Sex: Female
Birthdate: April 15
Birthplace: Seattle
PB: Kaya Scolelario
Appearance
Natural Hair/Eye Color: Brown hair, blue eyes
Height: 5'4"
Body Type: Not particularly broad or thin. Lacking in curves but with a figure that is boxy, rather than boyish.
Noticeable Scars/Tattoos/Piercings and Location: None
Clothing Style: She considers herself too cool for capes and too awkward for skirts, so she usually wears long, fluttery dusters and unreasonably tall chunky-heeled boots along with jeans and unimaginative blouses. At some point she decided that she must Conquer Fashion, and can occasionally be glimpsed in something like glittery pants or a large, conspicuous scarf. She wears costume jewelry and sometimes a mood ring.
Background
Summary:
Harriet is the only child in a pleasant, low key family. Her parents learned when she was young that she had slightly-higher-than-average intelligence and were told she might benefit from a hands-off approach, and this is just what they did with her. Her ego bolstered by a notion of specialness, she was convinced that she must have some grand calling in life, and in the relative silence and freedom that her parents gave her, she attempted to figure out what it was.
She tried on numerous sports, hating all of them for diverse and creative reasons. She tried various hobbies and hated almost all of them, gravitating toward the arts -- not because she was especially good at them, but because she thought that pictures and stories and music and dance and so forth would be sure to produce the most glamorous result if she ever found success with them. Unfortunately, the road to "artistic success" is paved with goofy, embarassing results, which punctured her ego and produced a palpable dissappointment with the world, but never fully dissuaded her.
Her attitude of impatience and superiority created a certain alienation from her peers, but early on she made friends with an oh-so-cool girl with creative interests, who ultimately got her into games, anime, and roleplaying. Though her friend enjoyed games as one hobby among a range of diverse interests, Harriet wound up deeply immersed in them at the exclusion of most other common pursuits, as they allowed her to run with all sorts of unlikely identities without ever committing to them or having to earn them.
Her friend ultimately transferred into private school, quitting games altogether and closing the door on that part of her life, leading Harriet to feel she had somehow been lured into a weird life that no one else shared, and abandoned there. Now, rather than reaching out to other geeks, she mostly tries to avoid them, unable to gauge how they'd respond to her specific brand of weird. She makes a wary exception for people she actually met through RP.
Contrary to expectations, she showed no particular talent or interest in any practical subject in school, managing a smattering of A's, B's, and C's in a combination of advanced, regular, and slow-track classes. Now, as she approaches adulthood, the need to finally commit to some real-life track is looming, and she seems unprepared for any of the standard roads in life. Her response to this challenge is to ignore it and play.
Tell me two important memories.
#1
NOT BEING CHOSEN FOR THE LEAD OF THE PUPPET SHOW IN FIFTH GRADE. No, seriously, listen. She built half of those puppets over the summer, and all she wanted for her hard work and conspicuous involvement was to get to play the voice of the princess. Was that asking too much? No! But instead, her jerk art teacher made her the voice of three villains, a witch, a troll, and a talking tree, and expected her to feel grateful that she got so many roles. But none of them were pretty roles, they were all goofy and stupid. To this day, she thinks she rocked them, however.
#2
During a seventh grade softball game, she determined early on that the pitcher was awful, and concluded that she could therefore ensure maximum returns for her team if she simply stepped out of the way of every pitch and refused to swing the bat, because she could reasonably expect to be walked. Feeling that she had very cleverly hacked the game of softball, she proceeded with this strategy with approximately 75% success. However, it proved strangely unacceptable to the adults on the sidelines, who ultimately pressured her to swing, because, apparently, it was better to try and fail than never to try at all. So she held her ground, swung the bat, and the ball hit her directly in the face. She has yet to forgive the universe.
Family members: Mother, Father, two aunts on the mother's side, and an aunt and uncle on the father's side. Three cousins of approximately the same age as Harriet. All the afforementioned aunts and uncles are married.
Her mother is the assistant manager at a department store, after holding jobs in various places around town throughout her life and getting to know basically everyone in a hundred mile radius, as far as Harriet can tell. She is whimsical, funny in an eccentric sort of way, and chill.
Her dad is an accountant. He is grim but snarky, specializing in pointing out the world's faults.
Their only consistently applied expectations of Harriet are that she hold a job in the summertime, maintain a C average in school, and everything that comes out of her mouth needs to have a punchline.
Pets: A tiny black kitty that is full grown that her parents named Sophia. Harriet likes the cat but is incensed that it has a more appealing name than she does.
Also, the most ridiculous dog in the world (in Harriet's opinion) a papillion named Bill that thinks it is the emperor of her house. Harriet calls it William, to give it some extra dignity, but it isn't short for William. If asked, her mother would reveal that it is short for "Billy."
Character Details
Favorite Food? Sushi. One feels so ~cool~ eating it, and there is an element of skill and fluency required to be good at ordering and eating it that appeals to her. However, she always stumbles over the menu and doesn't actually sound natural trying to pronounce the names of the fish at all. She's good with the chopsticks, though.
Favorite Color? If you asked her, she would have a lot of trouble deciding and reluctantly say black, because she has to pick something that feels ~ultimate~ and ~different~, but she would feel bad even for choosing black, because that's such an obvious color to choose if you're trying to sound different. The color that she actually gravitates toward in purchasing decisions is red, which is a shame because it does not flatter her at all. She thinks that her least favorite color is blue because it is so mild and wishy washy, but that, too, is over-rationalized, and her real least favorite color is probably pea green or something.
Favorite Season? Fall, because it's close to Halloween, and feels so full of potential. Potential for what, you say? Er, maybe some HALLOWEEN MAGIC, what? Okay, she doesn't really know. It just feels full of possibility for SOMETHING. Anyway, her least favorite is winter, particularly the second half, because it's just a cold slog full of nothing toward a distant, distant summer.
Favorite Animal? Ugh seriously, more committing to things, are you some kind of sadist? Obviously she doesn't want to be pinned down to just one animal, that is so limiting, but she supposes she would like to throw in her support for snakes, because of their traditionally negative portrayal in the media. Her least favorite animal is monkeys of any kind, they creep her out.
Do they like television? It depends on if what's on is epic and dramatic or if it's some boring reality TV.
What's their favorite style of music? Dire alternative rock, or its closest relative that still exists. And world music, provided the specific song is ~emotional~ enough.
Have they considered being the gender/sexuality they're not? If she thinks about it too hard, she can question just about any established fact about her identity, but for all intents and purposes she identifies as female. She is largely straight, but this sometimes bores her into supposing otherwise.
Would you say they're "picky"? ...Yes. But she can't seem to choose anything.
Do they alphabetize/color-coordinate their things? If so, which things? No, her only organizational system is that if you can't see it, it no longer exists.
Internet Presence: She is a gossip, grumbler, and general troublemaker who spends way too much time online doing way too little, and can frequently be found sneaking on after curfew to babble at anyone else who's willing to stay up with her. She takes roleplaying rather seriously, but tends to choose character concepts that are overpowered and frankly a little embarassing.
Programs/Services and Screennames: AIM:
Jupiter_Bands
Net Handle: Sardonyx
Email: nightstorm@yahoo.com (or whatever is equally silly to a yahoo.com address in the Future)
Play Style: She sees the game as a visual backdrop for her roleplaying hobby, and only levels in order to stay alive in areas she wants to visit. She usually dwindles off around the point where leveling requires thoughtful play instead of grinding.
To RP or not to RP?: Ohhyes.
Personality
General Overview: She has had a great deal of trouble deciding who she is, and all of the good things to be seemed very HARD to achieve, and as such has never become particularly good at anything. However, she has an internal drive to be special, and her response to her lack of specialness is to react to the world around her with covert and overt hostility. She is critical, fussy, and overdramatic, but depending on the person dealing with this behavior, she might sometimes be funny enough to get away with it, as she has developed a layer of self deprecating humor to help smooth over her rough edges.
It is ambiguous even to her whether she is hiding extreme egotism under a veneer of self criticism or the other way around -- as she fell out of step with her expectations of herself, she began to assume that other people who managed to rise to the various basic challenges in life must possess some superhuman competance, and in turn, she must be defective. This difficult-to-live-with conclusion has helped to fuel her teenage angst, but hasn't quite stifled her hope that she will stumble headlong into some natural and flattering way to finally define herself.
Flaws: She can be somewhat avoidant, as her general feeling of incompetance makes her timid and reluctant to accept responsibility or take risks. She is having a great deal of (melodramatic) trouble learning to drive a car because it is dangerous and difficult; part time jobs are a challenge for her because of her mopey, withdrawn attitude; and she resists speaking to strangers and is cold to friends. She tends to hide and avoid situations that don't seem likely to result in immediate payoff, and even if they do look profitable, she'll still avoid them if they require too much skill to achieve successfully. However, on occasions when she can get ahold of a friend or co-conspirator to serve as a proxy for confidence and a check for her lack of common sense, she becomes more adventurous and outgoing.
She is nearing the point of needing to choose whether to apply for college, and preferably her application should already be underway. Although she always intended and expected to go, she is putting off thinking about it or working toward it, and is heading toward eliminating the possibility by stalling.
Interpersonally, she can also be very selfish and disagreeable, asking other people for help and advice and acting resentful and ungrateful if they tell her things she doesn't want to hear. She talks about people behind their backs, blowing up minor frustrations into major critiques of their overall patterns of behavior. Considering how often she appears to be in crisis, her resistance to change is likely a source of frustration with her friends.
Quirks: She is half-seriously quite superstitious, and does things like collecting pretty rocks and buying semi precious stone jewelry that is branded as having magical qualities, as well as reading books about how to cast spells with candles, incense, and writing wishes down repeatedly. She doesn't believe in these things -exactly,- she just enjoys the idea of cheap, easy magic you can buy in an outlet mall and use to change your life.
She has a strange relationship with music; on the one hand, she plays the oboe in the school band, and gleefully embraces how terrible she is at it. However, she holds out hope that she is secretly a Musical Genius, and is always composing songs on the synthesizer, which, for better or worse, she likes to share with her friends. She also has a collection of instruments she bought at fairs or got on birthdays that she tried once and was never able to become even passably good at, including but not limited to a harmonica, a hand drum, a guitar, a pan flute, and an accordion. The failure to effortlessly become a brilliant accordionist hit her especially hard.
Three Complimentary Words: Witty, nonconformist, proud
Three True-But-Hard-To-Hear Words: Lazy, weak, naive
Nova Kylethe
PB: Rufus Barma from Pandora Hearts
Level: 71
Class: Alchemist
Build: Combat
RP? NPC? RP
Misc:
Nova originally comes from Everea, where he lived with his father, an alchemist, and his mother, a devotee of the church of Xumurdad. Although his natural aptitude for alchemy hinted at a promising future, Nova met an untimely death at the age of fourteen after following a magic butterfly straight into a quaking bog. However, in a rare twist of fortune, his mother was able to beg his ressurection, allowing him to resume his life as if the embarassing and tragic incident had never taken place.
Rather than viewing this miracle as a rare gift and a sign of the importance of living each moment to the fullest and doing his best to make the world a better place than he found it, he was sufficiently traumatized by his brief experience in the Dark to take the opposite course -- he resolved never to die again.
To that end, he dedicated himself wholly to alchemy, eventually developing a soul transferrence technique that allowed him to bond his soul to his body even after death, and to swap his soul into other people's bodies in order to remain young and healthy indefinitely. Once he perfected the theory, it wasn't long before he tested it out on a living subject, brushing aside his moral qualms with the logic that if he intended to live forever, he did not want to spend eternity chastising himself.
While currently appearing to be a man in his mid-twenties with long red hair and androgynous good looks, he is actually more than three times that age, and is residing in the body of one of his victims. If this sounds a little creepy -- well, it is, but he tries his best to be charming and personable, despite his murderous history. In the end, he actually does believe in living life to the fullest -- he just happens to be living lives that belong to other people.
Accepted!
Accepted!